Buys, bosses, raids
| rule | value |
|---|---|
| window | 5 minutes, aligned to the clock |
| loot | net buy of 0.1 SOL+ per wallet per window (first crossing) |
| boss | net buy of 1 SOL+ per wallet per window |
| boss slot | 1 boss per coin per 60 seconds; the largest net buy wins, ties go to the earliest crossing |
| raid | coin net sells of 2 SOL+ inside 60 seconds, 60 second cooldown |
| world event | every 5 minutes, scaled to the closed window's net buy: below 0 fog, 0 to 1 calm, 1 to 5 loot rain, 5 to 20 double boss HP and loot, above 20 golden window |
Net, not gross. A wallet's net = its buys minus its sells of that coin in the window. Sell inside the window and the boss, the tag and the leaderboard credit are gone (the row is marked forfeited). Raids carry no wallet.
Tags. A boss shows the buyer as the first 4 and last 3 characters of the wallet, never more. You can hide your tag or set a display name on the Account page with a signed message.
Rehearsal rooms. Games without their own coin yet (drafts and the house games) are driven by a real, live pump.fun coin's trades, chosen from the most active coins with a $20k to $2M market cap and re-checked every 5 minutes. Those rooms say "rehearsal" and name the coin.